Build Codex
Table of Contents
Optional
Prerequisites
To build nim-codex, developer tools need to be installed and accessible in the OS.
Instructions below correspond roughly to environmental setups in nim-codex's CI workflow and are known to work.
Other approaches may be viable. On macOS, some users may prefer MacPorts to Homebrew. On Windows, rather than use MSYS2, some users may prefer to install developer tools with winget, Scoop, or Chocolatey, or download installers for e.g. Make and CMake while otherwise relying on official Windows developer tools. Community contributions to these docs and our build system are welcome!
Rust
The current implementation of Codex's zero-knowledge proving circuit requires the installation of rust v1.76.0 or greater. Be sure to install it for your OS and add it to your terminal's path such that the command cargo --version
gives a compatible version.
Linux
WARNING
Linux builds currently require gcc
Package manager commands may require sudo
depending on OS setup.
On a bare bones installation of Debian (or a distribution derived from Debian, such as Ubuntu), run
apt-get update && apt-get install build-essential cmake curl git rustc cargo
Non-Debian distributions have different package managers: apk
, dnf
, pacman
, rpm
, yum
, etc.
For example, on a bare bones installation of Fedora, run
dnf install @development-tools cmake gcc-c++ rust cargo
In case your distribution does not provide required Rust version, we may install it using rustup
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs/ | sh -s -- --default-toolchain=1.76.0 -y
. "$HOME/.cargo/env"
Note that you will currently not be able to build Codex with gcc 14. To verify that you have a supported version, run:
gcc --version
If you get a number that starts with 14 (e.g. 14.2.0
), then you need to either downgrade, or try a workaround like building within Docker.
macOS
Install the Xcode Command Line Tools by opening a terminal and running
xcode-select --install
Install Homebrew (brew
) and in a new terminal run
brew install bash cmake rust
Check that PATH
is setup correctly
which bash cmake
# /usr/local/bin/bash
# /usr/local/bin/cmake
Windows + MSYS2
Instructions below assume the OS is 64-bit Windows and that the hardware or VM is x86-64 compatible.
Download and run the installer from msys2.org.
Launch an MSYS2 environment. UCRT64 is generally recommended: from the Windows Start menu select MSYS2 MinGW UCRT x64
.
Assuming a UCRT64 environment, in Bash run
pacman -Suy
pacman -S base-devel git unzip mingw-w64-ucrt-x86_64-toolchain mingw-w64-ucrt-x86_64-cmake mingw-w64-ucrt-x86_64-rust
We should downgrade GCC to version 13 [^gcc-14]
pacman -U --noconfirm \
https://repo.msys2.org/mingw/ucrt64/mingw-w64-ucrt-x86_64-gcc-13.2.0-6-any.pkg.tar.zst \
https://repo.msys2.org/mingw/ucrt64/mingw-w64-ucrt-x86_64-gcc-libs-13.2.0-6-any.pkg.tar.zst
Optional: VSCode Terminal integration
You can link the MSYS2-UCRT64 terminal into VSCode by modifying the configuration file as shown below. File: C:/Users/<username>/AppData/Roaming/Code/User/settings.json
{
...
"terminal.integrated.profiles.windows": {
...
"MSYS2-UCRT64": {
"path": "C:\\msys64\\usr\\bin\\bash.exe",
"args": [
"--login",
"-i"
],
"env": {
"MSYSTEM": "UCRT64",
"CHERE_INVOKING": "1",
"MSYS2_PATH_TYPE": "inherit"
}
}
}
}
Other
It is possible that nim-codex can be built and run on other platforms supported by the Nim language: BSD family, older versions of Windows, etc. There has not been sufficient experimentation with nim-codex on such platforms, so instructions are not provided. Community contributions to these docs and our build system are welcome!
Repository
In Bash run
git clone https://github.com/codex-storage/nim-codex.git repos/nim-codex && cd repos/nim-codex
nim-codex uses the nimbus-build-system, so next run
make update
This step can take a while to complete because by default it builds the Nim compiler.
To see more output from make
pass V=1
. This works for all make
targets in projects using the nimbus-build-system
make V=1 update
Executable
In Bash run
make
The default make
target creates the build/codex
executable.
Tools
Circuit download tool
To build the circuit download tool located in tools/cirdl
run:
make cirdl
Example usage
See the instructions in the Quick Start.
Tests
In Bash run
make test
testAll
Prerequisites
To run the integration tests, an Ethereum test node is required. Follow these instructions to set it up.
Windows (do this before 'All platforms')
- Download and install Visual Studio 2017 or newer. (Not VSCode!) In the Workloads overview, enable
Desktop development with C++
. ( https://visualstudio.microsoft.com )
All platforms
- Install NodeJS (tested with v18.14.0), consider using NVM as a version manager. Node Version Manager (
nvm
) - Open a terminal
- Go to the vendor/codex-contracts-eth folder:
cd /<git-root>/vendor/codex-contracts-eth/
npm install
-> Should complete with the number of packages added and an overview of known vulnerabilities.npm test
-> Should output test results. May take a minute.
Before the integration tests are started, you must start the Ethereum test node manually.
- Open a terminal
- Go to the vendor/codex-contracts-eth folder:
cd /<git-root>/vendor/codex-contracts-eth/
npm start
-> This should launch Hardhat, and output a number of keys and a warning message.
Run
The testAll
target runs the same tests as make test
and also runs tests for nim-codex's Ethereum contracts, as well a basic suite of integration tests.
To run make testAll
.
Use a new terminal to run:
make testAll
Building Within Docker
For the specific case of Linux distributions which ship with gcc 14 and a downgrade to 13 is not possible/desirable, building within a Docker container and pulling the binaries out by copying or mounting remains an option; e.g.:
# Clone original repo.
git clone https://github.com/codex-storage/nim-codex
# Build inside docker
docker build -t codexstorage/nim-codex:latest -f nim-codex/docker/codex.Dockerfile nim-codex
# Extract executable
docker create --name=codex-build codexstorage/nim-codex:latest
docker cp codex-build:/usr/local/bin/codex ./codex
docker cp codex-build:/usr/local/bin/cirdl ./cirdl
and voilà, you should have the binaries available in the current folder.